<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>LUMENFALL Devlog - itch.io</title><link>https://rzmi66.itch.io/lumenfall</link><description>A dark action roguelite about rebuilding the Light and surviving the Veil.</description><item><guid>https://rzmi66.itch.io/lumenfall/devlog/1669543/lumenfall-v0333-complete-guided-onboarding</guid><title>LUMENFALL v0.33.3 — Complete Guided Onboarding</title><link>https://rzmi66.itch.io/lumenfall/devlog/1669543/lumenfall-v0333-complete-guided-onboarding</link><pubDate>Sat, 19 Sep 2026 12:58:05 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMDk2ODk3LnBuZw==/400x224%23c/kEfO1%2F.png"/><p>ENGLISH This update focuses on making LUMENFALL much easier to understand for first-time players. The core gameplay was already there, but some important systems were not being introduced clearly enou...</p>]]></description></item><item><guid>https://rzmi66.itch.io/lumenfall/devlog/1668014/lumenfall-v0326-pathfinding-telemetry-hotfix</guid><title>LUMENFALL v0.32.6 — Pathfinding &amp; Telemetry Hotfix</title><link>https://rzmi66.itch.io/lumenfall/devlog/1668014/lumenfall-v0326-pathfinding-telemetry-hotfix</link><pubDate>Fri, 18 Sep 2026 02:35:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>ENGLISH This hotfix focuses on enemy navigation and playtest reporting. Fixed enemies getting stuck against walls and ruins. Added navigation recovery for stuck enemies. Fixed the wave counter in the...</p>]]></description></item></channel></rss>